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    Building an FPS Game with Unity - 图书

    2015计算机·编程设计
    导演:John P. Doran
    This book is for those who want to create an FPS game in Unity and gain knowledge on how to customize it to be their very own. If you are familiar with the basics of Unity, you will have an easier time, but it should make it possible for someone with no prior experience to learn Unity at an accelerated pace.
    Building an FPS Game with Unity
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    Building an RPG with Unity 2018 - 图书

    2018计算机·编程设计
    导演:Vahé Karamian
    In a role-playing game (RPG), users control a character, usually in the game's imaginary universe. Unity has become a top choice for developers looking to create these kinds of immersive RPGs.Building an RPG with Unity 2018, based on building some of the most common RPG features, teaches you tips, tricks, and techniques that can be applied to your own game.To start with, the book guides you through the fundamentals of role-playing games. You will learn the necessary aspects of building an RPG, such as structuring the game environment, customizing characters, controlling the camera, and designing other attributes such as inventory and weapons. You will also explore designing game levels by adding more features. Once you have understood the bigger picture, you will understand how to tackle the obstacles of networking in Unity and implement multiplayer mode for your RPG games.By the end of the book, you will be able to build upon the core RPG framework elements to create your own immersive games.
    Building an RPG with Unity 2018
    搜索《Building an RPG with Unity 2018》
    图书

    Building a Game with Unity and Blender - 图书

    2015计算机·编程设计
    导演:Lee Zhi Eng
    This book has been created for anyone who wants to learn how to develop their own game using Blender and Unity, both of which are freely available, yet very popular and powerful, tools. Not only will you be able to master the tools, but you will also learn the entire process of creating a game from the ground up.
    Building a Game with Unity and Blender
    搜索《Building a Game with Unity and Blender》
    图书

    Game Development with Unity - 图书

    导演:Michelle Menard
    "Game Development with Unity" shows readers how to use the Unity game engine, a multi platform engine and editor in one, to build games. Perfect for new developers or those looking to create games with an easy, efficient, and inexpensive game engine, they'll find a complete overview of the Unity editor along with basic game and level design theory taught alongside so they can b...(展开全部)
    Game Development with Unity
    搜索《Game Development with Unity》
    图书

    Mastering Android Game Development with Unity - 图书

    2017科学技术·工业技术
    导演:Siddharth Shekar Wajahat Karim
    If you are a Unity 5 developer and want to expand your knowledge of Unity 5 to create high-end complex Android games, then this book is for you. Readers are expected to have a basic understanding of Unity 5, working with its environment, and its basic concepts.
    Mastering Android Game Development with Unity
    搜索《Mastering Android Game Development with Unity》
    图书

    Mastering Android Game Development with Unity - 图书

    2017科学技术·工业技术
    导演:Siddharth Shekar Wajahat Karim
    If you are a Unity 5 developer and want to expand your knowledge of Unity 5 to create high-end complex Android games, then this book is for you. Readers are expected to have a basic understanding of Unity 5, working with its environment, and its basic concepts.
    Mastering Android Game Development with Unity
    搜索《Mastering Android Game Development with Unity》
    图书

    Building an RPG with Unreal - 图书

    2016计算机·编程设计
    导演:Steve Santello Alan R. Stagner
    If you are new to Unreal Engine and always wanted to script an RPG, you are this book’s target reader. The lessons assume you understand the conventions of RPG games and have some awareness of the basics of using the Unreal editor to build levels.
    Building an RPG with Unreal
    搜索《Building an RPG with Unreal》
    图书

    Unity Game Optimization - 图书

    2019计算机·编程设计
    导演:Dr. Davide Aversa Chris Dickinson
    Unity engine comes with a great set of features to help you build high-performance games. This Unity book is your guide to optimizing various aspects of your game development, from game characters and scripts, right through to animations.You’ll explore techniques for writing better game scripts and learn how to optimize a game using Unity technologies such as ECS and the Burst compiler. The book will also help you manage third-party tooling used with the Unity ecosystem. You’ll also focus on the problems in the performance of large games and virtual reality (VR) projects in Unity, gaining insights into detecting performance issues and performing root cause analysis. As you progress, you’ll discover best practices for your Unity C# script code and get to grips with usage patterns. Later, you’ll be able to optimize audio resources and texture files, along with effectively storing and using resource files. You’ll then delve into the Rendering Pipeline and learn how to identify performance problems in the pipeline. In addition to this, you’ll learn how to optimize the memory and processing unit of Unity. Finally, you’ll cover tips and tricks used by Unity professionals to improve the project workflow.By the end of this book, you’ll have developed the skills you need to build interactive games using Unity and its components.
    Unity Game Optimization
    搜索《Unity Game Optimization》
    图书

    Unity Game Optimization - 图书

    2019计算机·编程设计
    导演:Dr. Davide Aversa Chris Dickinson
    Unity engine comes with a great set of features to help you build high-performance games. This Unity book is your guide to optimizing various aspects of your game development, from game characters and scripts, right through to animations.You’ll explore techniques for writing better game scripts and learn how to optimize a game using Unity technologies such as ECS and the Burst compiler. The book will also help you manage third-party tooling used with the Unity ecosystem. You’ll also focus on the problems in the performance of large games and virtual reality (VR) projects in Unity, gaining insights into detecting performance issues and performing root cause analysis. As you progress, you’ll discover best practices for your Unity C# script code and get to grips with usage patterns. Later, you’ll be able to optimize audio resources and texture files, along with effectively storing and using resource files. You’ll then delve into the Rendering Pipeline and learn how to identify performance problems in the pipeline. In addition to this, you’ll learn how to optimize the memory and processing unit of Unity. Finally, you’ll cover tips and tricks used by Unity professionals to improve the project workflow.By the end of this book, you’ll have developed the skills you need to build interactive games using Unity and its components.
    Unity Game Optimization
    搜索《Unity Game Optimization》
    图书

    Unity Game Development Blueprints - 图书

    2014计算机·数据库
    导演:John P. Doran
    If you want to build enticing projects with Unity, this book is for you. Readers who are familiar with the basics of how to create simple projects in Unity will have an easier time.
    Unity Game Development Blueprints
    搜索《Unity Game Development Blueprints》
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